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Dual Powers: Revolution 1917 box art
2018 Ranked #2,301

Dual Powers: Revolution 1917

Two-player political struggle where rival forces compete to shape Russia after the March Revolution of 1917. Events and influence determine who controls the moment, so every action must build power before the revolution turns again.

Strategy Games Deduction Political Area Majority / Influence Campaign / Battle Card Driven

Players

1-2

Play time

30-60 min

Age

13+

Complexity

2.24/5

Rating

7.45

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

In March of 1917, Tsar Nicholas II was forced to abdicate the throne of Russia. In his place, a conservative Provisional Government formed, representing the official authority of the state.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

In March of 1917, Tsar Nicholas II was forced to abdicate the throne of Russia. In his place, a conservative Provisional Government formed, representing the official authority of the state. Opposed to the newly formed government stood the Petrograd Soviet, an elected council of workers organized by socialist activists. Over the following months, an internal struggle for power and influence would dominate the country and spark a social revolution. In this state of dual power, or dvoevlastie, charismatic and powerful leaders would rise with the tide of public dissatisfaction and change the course of Russian politics forever. In Dual Powers, 1-2 players direct the forces on one side of this struggle through political action, social maneuvering, and military conflict. The player with greater support at the end of the game will shape Russia’s future and either launch or suppress the impending Civil War. —description from the publisher

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
1–2
Best with
1–2
Play time
30–60 min
Age
13+
Complexity
2.2/5
Credits and catalog connections

Credits

Designers

1
Brett Myers

Artists

2
Luis Francisco Kwanchai Moriya

Publishers

1
Thunderworks Games

Linked items

No published linked games yet.