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Dragon Rage box art
1982 Ranked #7,691

Dragon Rage

A fantasy battle game has mythical attackers assault a defended medieval city across varied scenarios. Knights, wizards, monsters, and custom force combinations let players create different sieges.

Wargames Fantasy Wargame Hexagon Grid Scenario / Mission / Campaign Game

Players

2

Play time

Not listed

Age

12+

Complexity

2.68/5

Rating

6.90

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Dragon Rage is a game of mythical creatures attacking a walled medieval city.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Dragon Rage is a game of mythical creatures attacking a walled medieval city. The game-board is a full color aerial view of the city and surrounding territory, and the counters include knights, infantry, heroes, wizards, dragons, orcs, trolls, great birds, giants, and other mythical creatures and beasts. The game rules include six scenarios, and a table for creating your own games with different combinations of monsters and city defense forces.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2
Best with
1–2
Play time
120 min
Age
12+
Complexity
2.7/5
Credits and catalog connections

Credits

Designers

1
Lewis Pulsipher

Artists

5
Miguel Coimbra David Helber Lionel Liron Tom Maxwell Kenn Nishiuye

Publishers

3
Dwarfstar Games Flatlined Games Heritage USA

Linked items

No published linked games yet.