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The Dog's Meow box art
2001 Ranked #20,819

The Dog's Meow

This quick-thinking card game has players interpret directions and sounds through a reversed fantasy world and collect the most task cards. Looking left may mean right and names may mean sounds, forcing rapid mental shifts on every prompt.

Card Game Children's Game

Players

2-6

Play time

Not listed

Age

6+

Complexity

1/5

Rating

5.73

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.1/5

Scales well

Strategic depth 4.7/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

In The Dog's Meow – originally published as Anderland ("change country") – everything is different: Chocolate tastes like strawberry and barking dogs sound like cats. If one wants to look up, you have to look down, and everything red is suddenly blue!

Read the full game description

In The Dog's Meow – originally published as Anderland ("change country") – everything is different: Chocolate tastes like strawberry and barking dogs sound like cats. If one wants to look up, you have to look down, and everything red is suddenly blue! Cross-thinking and a quick mind are called for in the fantasy world of the different thinkers. Whoever adjusts most quickly to this "backward world" has the best chance of winning this thinking game. In game terms, you lay out a central card that shows the words "up", "down", "left" and "right" in the appropriate places, then lay out one picture card on each side of that central card. You then flip over task cards one by one, and if a task card says "left" you look for the card on the right of the central card; if the task card asks for the name of what lies there, you instead give the sound it makes. The first person to do so wins the card, and whoever collects the most task cards wins the game. An expert version adds color to the mix, with both a red and a blue central card, and four picture cards around each of those and player needing to look to red whenever the task card calls for blue.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

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Game and edition data

All specifications (5)

Play and group

Players
2–6
Best with
2
Play time
10 min
Age
6+
Complexity
1.0/5
Credits and catalog connections

Credits

Designers

1
Reinhard Staupe

Artists

2
Oliver Freudenreich Mareike Pianka

Publishers

5
AMIGO asmodee Educa Korea Playroom Entertainment Staupe Spiele

Linked items

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