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Slapzi box art

Slapzi

Players

2-10

Time

?-?

Age

8+

Weight

1

Rating

5.92

Fit

Teach 2.4

Teaching signal

Replay 3.7

High replayability

Interaction 3.2

Low interaction

Scaling 4.5

Scales well

Strategy 3.3

Light strategy

Control 3.0

Luck-sensitive

Table feel

Moderate level of interaction with a mix of direct and strategic confrontation. Players need to pay attention to others' actions frequently, but there is limited emphasis on cooperation.

Replay value

Slapzi offers a high level of variability with its gameboard, allowing for different experiences each time it is played. The presence of expansions adds new content and gameplay elements, enhancing the replay value. While the strategic depth is not as deep as some other games, there is still room for players to improve their strategy over time. The game scales well with different numbers of players, maintaining its appeal and balance. It is relatively easy to learn, making it accessible to a wide range of players. Overall, Slapzi has a solid replayability score of 7.3.

Luck profile

Slapzi has a moderate influence of luck. Random elements like card draws play a notable but not exclusive role in determining the game outcome. However, players have substantial ability to mitigate the effects of luck through strategic decisions and planning. The game relies on a balanced mix of luck and strategy, making it suitable for players who enjoy both elements.

Overview

Description from the publisher: This game is all about speed! Be the first to match all 5 of the right picture cards to the right clue cards and you're the winner. A fast-matching, card-slapping, everyone-laughing picture game. SLAPZI is super-simple to learn, and super-fast to play. Invented by the son of the inventor of TENZI. In more depth: Players get 5 double-sided picture cards that they must lay out in front of them. A Clue Card is drawn and placed in the middle of the table and the first person to find an appropriate Picture Card to match the clue must quickly slam their card down on the Clue Card and yell, "Slapzi!" At this point in the game other players have the opportunity to challenge whether or not the Picture Card matches the clue; if it doesn't, the player who slammed it down must take it back and also draw an extra Picture Card to add to their 5. The first player to get rid of all of their cards wins! Develops dexterity, quick thinking, and interaction.

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