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Dobbers: Quest For The Key box art
2019 Ranked #13,214

Dobbers: Quest For The Key

Fantasy deck-building adventure game has heroes equip themselves, overcome encounters, and reach the key before rivals. Players create obstacles for opponents while strengthening a personal deck to clear their own path.

Adventure Card Game Action Points Deck, Bag, and Pool Building

Players

1-4

Play time

25-100 min

Age

14+

Complexity

2.57/5

Rating

6.64

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Dobbers: Quest for the Key is a whimsical, family friendly board game for 2-4 players. It is a deck building, encounter building, strategy board game.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Dobbers: Quest for the Key is a whimsical, family friendly board game for 2-4 players. It is a deck building, encounter building, strategy board game. Create surprise encounters for your opponent while building your deck and equipping your hero. The mechanics are simple enough for most children to enjoy, while having strategies that are complex enough that even the most seasoned gamer will feel engaged. It usually takes an hour or less to play. It will take longer while you learn card details and how they may effect your strategy. It has a high fantasy theme, with comic-book style, bold illustrations. The objective is to move your hero along your chosen path to the final space on the board, represented by “the Key”. The first player to reach the key with their hero wins! There are two strategies essential to winning the game: First, placing challenging encounters on the board, preventing other players and their heroes from being able to advance along their chosen path. Second, equipping your hero and building up your personal deck so that you can more easily overcome any encounters that have been placed along your path. Player will have to do both well if they expect to reach the key first and win the game! —description from the publisher

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
1–4
Best with
2
Play time
25–100 min
Age
14+
Complexity
2.6/5
Credits and catalog connections

Credits

Designers

1
Darryl T. Jones

Artists

1
Darryl T. Jones

Publishers

1
Splattered Ink Games

Linked items

No published linked games yet.