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Disaster On Everest box art
2010 Ranked #11,252

Disaster On Everest

This solo expedition game has guides lead clients up and down Everest before a storm arrives. Limited movement and mounting events force players to protect climbers, since only safe returns earn prestige.

Thematic Games Sports Chit-Pull System Pick-up and Deliver Mountain: Himalayas

Players

1-2

Play time

Not listed

Age

13+

Complexity

1.79/5

Rating

6.69

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.8/5

Highly interactive

Player scaling 4.4/5

Scales well

Strategic depth 4.7/5

Deep strategy

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How it plays

How does it play?

Disaster on Everest is a solitaire game of climbing to the summit of Mt. Everest.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Disaster on Everest is a solitaire game of climbing to the summit of Mt. Everest. Your goal is to use your guides to move clients up and down the mountain safely before the storm arrives. Each turn, you are limited in the number of climbers you can move. Guides can move clients farther, but your clients outnumber your guides. An event chit is drawn that must be either purchased out of a limited amount of Prestige Points or it goes on the Storm Track, hastening the arrival of the storm. The storm phase decreases movement and increases the difficulty of managing the clients. Points are scored for clients that reach the summit and live to return to base camp. From the publisher: As the owner of an exotic travel company that specializes in extreme sporting activities, you provide clients with a way to reach the top of the world, Mt. Everest. Unfortunately, several other competing agencies have opened up, each with the goal of becoming the most prestigious and successful travel company. You control the guides and clients attempting a dangerous ascent to the summit of Everest as a deadly storm approaches. The more clients that reach the summit and live to tell the tale, the greater your company's prestige and fortune. Can you triumph over a Disaster on Everest? Control the movement of your guides and climbers as they navigate the treacherous ridges, ascend the technically-challenging Hillary Step, and strive to reach the "top of the world!" Maximize the use of your guides' special abilities to safely escort your clients as the storm approaches. Manage the events on the mountain or lose your well-paying important clients to the inevitable disasters that await. Advanced and optional game rules add client traits and unique travel company abilities. Followed up and expanded by: Disaster on K2

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Editions

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Player resources

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Game and edition data

All specifications (5)

Play and group

Players
1–2
Best with
2
Play time
60 min
Age
13+
Complexity
1.8/5
Credits and catalog connections

Credits

Designers

1
Tom Decker

Artists

1
Ray Flowers

Publishers

1
Victory Point Games

Linked items

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