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Statis Pro Football box art
1973 Ranked #6,479

Statis Pro Football

This football simulation has coaches choose plays for rated teams and use fast-action cards to resolve the results. Matching the right defense can blunt an attack, while endurance, injuries, and roster choices add long-term tactical pressure.

Strategy Games Sports Series: Sports Illustrated Games (Avalon Hill) Sports: American Football / Gridiron

Players

1-2

Play time

Not listed

Age

12+

Complexity

2.55/5

Rating

6.62

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Statis Pro Football is an in-depth, simulation-first football game that uses the AH Fast Action Card system. Individual players are rated for their ability to throw, catch, run, block, rush the passer, etc.

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Statis Pro Football is an in-depth, simulation-first football game that uses the AH Fast Action Card system. Individual players are rated for their ability to throw, catch, run, block, rush the passer, etc. Players are the coach for their team, and choose from a selection of offensive or defensive moves (Inside Run, Short Pass or Blitz, Run No Key as examples) which affect the outcome, and then flip a deck of cards to work out the result. So if I call the right pass defense against your pass, it becomes harder to complete the pass, or a Run defense means your Run gets less yardage. But if I get it wrong, my defense may have no effect or even greatly increase your chances. The game rules also cover kickoffs, punts, turnovers, penalties, etc. The basic game comes with stats cards for every player in every team. Avalon Hill produced several years worth of cards for use with the game, which you could buy separately. A strong team will usually overwhelm a weaker team, though good playcalling and some luck with the cards can mitigate that advantage. But by picking evenly-matched teams, it does require some forethought to work your team to a score. The game includes optional endurance rules, which mean that some players must 'rest' before you can re-direct a play to them. This means cycling players and dealing with injuries makes tricky decisions for the players.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
1–2
Best with
1–2
Play time
120 min
Age
12+
Complexity
2.6/5
Credits and catalog connections

Credits

Designers

1
Jim Barnes

Publishers

2
The Avalon Hill Game Co Midwest Research

Linked items

No published linked games yet.