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Die Wiege Der Renaissance box art
2007 Ranked #18,179

Die Wiege Der Renaissance

A Renaissance card game has aristocratic families promote culture, science, discovery, and powerful people to gain the most influence. Historical events and diplomacy create opportunities to outmaneuver competing houses.

Strategy Games Card Game Renaissance Team-Based Game Series: DDD Verlag Small Box Games

Players

2-4

Play time

Not listed

Age

12+

Complexity

2.73/5

Rating

5.80

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

From the publisher (site: http://www.ddd-verlag.de ). An innovative cardgame from Hanno and Wilfried Kuhn situated in Florenz - the cradle of the Renaissance.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

From the publisher (site: http://www.ddd-verlag.de ). An innovative cardgame from Hanno and Wilfried Kuhn situated in Florenz - the cradle of the Renaissance. Artists such as Botticelli, Michelangelo and da Vinci worked in this city, the preacher Savonarola established a God state and Machiavelli wrote his works on the theory of power. Here the Medici prevailed and the city saw the birth of important discoverers such as Vespucci. As the head of an influential European aristocracy you will try to lead your family to a cultural and power-political top. In the face of the historical events of this time you promote cultural achievements such as architecture and religion, financing, the sciences and naturally also the voyages of discovery. Surround yourself with the powerful ones of this time and use all your diplomacy skills to achieve a crucial advantage against your competitors. Only the player with the most influence stones will win the game ... Box content: - 36 historical events - 40 culture cards - 27 person cards - 5 summary cards - 28 influence stones (7 in each of the colors yellow, red, black and white) - 4 genius figures (1 in each of the colors yellow, red, black and white) - 1 rules book

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2–3
Play time
60 min
Age
12+
Complexity
2.7/5
Credits and catalog connections

Credits

Designers

2
Hanno Kuhn Wilfried Kuhn

Artists

1
Katharina Kubisch

Publishers

1
DDD Verlag GmbH

Linked items

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