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¡desplumados! box art
2019 Ranked #12,629

¡desplumados!

Hand-management card game has farmers recover escaped chickens and collect four of one color first. Foxes, tornadoes, and impostors disrupt rival pens, making every placement vulnerable to interference.

Animals Card Game Take That Animals: Chickens

Players

3-7

Play time

15-30 min

Age

8+

Complexity

1.25/5

Rating

7.07

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.2/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

... Because of the storm, your farm and other farmers in the area have been severely affected and all the chickens have escaped.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

... Because of the storm, your farm and other farmers in the area have been severely affected and all the chickens have escaped. Now you must recover them before the rest of the opponents. In it, each player has four cards, with which he can, in turn, perform one of the following actions: place a chicken in his playing area (the pen). Annoy any opponent with a special card like the tornado, the impostor chicken or the foxes. Exchange one chicken for another in the prairie area. Or discard several cards that do not serve and draw from the deck. All this with the aim of recovering four hens of the same color in their play area before the others. The first to get it will win. Who said being a farmer was easy? —description from the publisher (translated) ...A causa del temporal, tu granja y la de otros granjeros de la zona se han visto gravemente afectadas y todas las gallinas se han escapado. Ahora deberás recuperarlas antes que el resto de contrincantes. En él, cada jugador dispone de cuatro cartas, con las cuales podrá, en su turno, realizar una de las siguientes acciones: colocar una gallina en su zona de juego (el corral). Fastidiar a cualquier rival con una carta especial como el tornado, la gallina impostora o los zorros. Intercambiar una gallina por otra en la zona de la pradera. O descartarse de varias cartas que no le sirvan y robar del mazo. Todo ello con el objetivo de recuperar cuatro gallinas del mismo color en su zona de juego antes que los demás. Ganará el primero que lo consiga. ¿Quién dijo que ser granjero era fácil?" —description from the publisher

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Editions

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Player resources

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Game and edition data

All specifications (5)

Play and group

Players
3–7
Best with
3–6
Play time
15–30 min
Age
8+
Complexity
1.3/5
Credits and catalog connections

Credits

Designers

1
Sergio Ortiz

Artists

1
Enrique Guillamón

Publishers

1
Tranjis Games

Linked items

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