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Desolated: Duel box art

Desolated: Duel

Players

1-2

Time

30-45

Age

12+

Weight

2.25

Rating

5.42

Fit

Teach 2.1

Teaching signal

Replay 4.0

High replayability

Interaction 3.6

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 2.3

Luck-sensitive

Table feel

Moderate level of direct confrontation and strategic depth, with high interaction frequency. Limited emphasis on cooperation.

Replay value

Desolated: Duel has a high replayability score due to its high variability gameboard, impactful expansions, deep strategic possibilities, and adaptability to different player counts. While it may take some time to learn, the game offers a fresh and engaging experience each time it is played.

Luck profile

Desolated: Duel has a moderate influence of luck. Random elements like dice rolls or card draws can significantly impact the game outcome. However, players have substantial ability to mitigate the effects of randomness through strategic decisions and planning. The game relies on a balanced mix of luck and strategy, with luck playing a significant role but not being the sole determinant of the game outcome.

Overview

Desolated, an engine builder for 1-2 players (1-6 with multiple copies). Harvest materials, optimize exploration, make trades and influence orbital councils for dominance and ultimately victory. The first player to dominate 5 councils, wins the game. Start the game by dividing material-cards, trade-cards and council-cards facedown into individual decks; shuffle and reveal 5 of each. Then give each player 4 material-cards. This is their starting hand. The first player is decided by drawing a material-card and revealing the card number. Highest number is the starting player. In turn order, clockwise around the table, each player has two phases. In the first phase, draw 2 material-cards into your hand. In the second phase, either play a material card to optimize your engine, trade for influence or dominate an orbital council. The game contains 130 cards of amazing art work and high quality cards, printed on a special 330 gr/sqm triplex paper of casino quality, assuring zero transparency. Easy to shuffle and resistant to worn-out. —description from the designer

Media

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Editions

Edition Year Language Publisher / Region
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Files

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Credits

Designers

1
Jacob Lindborg

Publishers

1
Luudos Studio

Linked items

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