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Dawn Of The Dead box art

Dawn Of The Dead

Players

1-4

Time

90-180

Age

12+

Weight

2.15

Rating

6.01

Fit

Teach 2.3

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.5

More strategic control

Table feel

Moderate level of direct confrontation and strategic depth, with frequent interaction and limited emphasis on cooperation.

Replay value

The game offers a high degree of variability with different experiences each time it is played. The expansions available add new content and gameplay elements, enhancing replay value. There is deep strategic depth and room for players to improve their strategies over time. The game scales well with different numbers of players without compromising its appeal or balance. While it may take some time to learn, it offers a rewarding and engaging experience.

Luck profile

Dawn of the Dead has a moderate level of luck influence. Random elements have a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

Dawn of the Dead (based on the classic 1978 horror film) can be played as a two-player game (humans vs. zombies), as a solitaire game, or as a cooperative game with two to four players controlling the human heroes. The game map represents the shopping mall from the movie. Cardboard counters signify the human characters and zombies. To win, the zombie player must kill any three characters; the human player must secure the mall by closing all four entrances and eliminating all zombies within. Microbadges Zombie Fan Dawn of the Dead fan

Editions

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Credits

Designers

1
John H. Butterfield

Artists

3
John H. Butterfield John W. Pierard Redmond A. Simonsen

Publishers

1
SPI (Simulations Publications, Inc.)

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