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Das Regeln Wir Schon! box art
1994 Ranked #15,672

Das Regeln Wir Schon!

A prediction and scoring game has players navigate changing rule cards across five rounds and forecast their standing. The shifting corrections, votes, and incidents make anticipating the next score as important as earning it.

Players

3-5

Play time

Not listed

Age

12+

Complexity

2.17/5

Rating

6.38

Harder to teach Highly interactive Deep strategy

Group fit

At a glance

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

Player control 3.0/5

Luck-sensitive

Table feel

Moderate level of interaction with a good balance between direct and strategic confrontation. Players need to pay attention to others' actions frequently, but cooperation is not a major focus.

Replay value

das regeln wir schon! has a high variability gameboard with multiple paths to victory, providing fresh experiences each time. The expansions available add new content and gameplay elements, enhancing the replay value. The game offers deep strategic possibilities and room for players to improve their tactics and strategies. The player interaction score is moderate. It scales well with different numbers of players without compromising its appeal or balance. The game is relatively easy to learn, offering a good balance between depth and accessibility. Overall, das regeln wir schon! has a strong replayability score of 7.9.

Luck profile

Das Regeln Wir Schon! has a moderate influence of luck. Random elements have a notable but not exclusive impact on the game outcome. While there is some room for players to mitigate the effects of randomness through strategic decisions, luck still plays a significant role. The game has a balanced mix of luck and strategy, making it suitable for players who enjoy a combination of chance and skill.

Overview

Extrapolated from Game Cabinet translation: The three game mats are placed in the middle of the table. They should be arranged so that every player can easily read the writing on them.

Read the full game description

Extrapolated from Game Cabinet translation: The three game mats are placed in the middle of the table. They should be arranged so that every player can easily read the writing on them. Chips The chips are also placed in the middle of the table and they form the pool. The pool should be easily reachable for every player. For 4 or 5 players use all the chips, for 3 players only use 15 of each color. Voting tiles Each player gets 4 voting tiles. Only one Correction Rule for a given chip color can be in play at a time since they are mutually exclusive. Therefore, if two Correction Rules which contradict each other are revealed during set up replace the second with a new card. The remaining "Correction Rule", "Voting Rule" and "Incident Rule" cards are shuffled together and dealt to the players. Number of cards per player: 5 players = 6 cards 4 players = 7 cards 3 players = 9 cards The remaining cards are placed on the (Discarded cards) space of the game mat. Pencil and Paper Each player will also need a pencil and a piece of paper. On the paper each player lists his prediction for the first Prediction Round. (i.e. he lists the place that he thinks he will occupy in the standings after the Scoring Round has been completed). The starting player now takes 7 chips of any combination of colors from the pool. The other players also get 7 chips each according to their seating (not the place cards). The starting player now starts the game. The game mats and all chips are put into the middle (3 players: 15 chips per color). The cards are laid out: 2 Correction Rule, 2 Voting Rule, and 2 Incident Rule. The first Scoring Rule is Single + Bonus, the first Prediction Rule is Own place = 15 Punkte. Each player gets 4 voting tiles + 7 chips. Correction, Voting, and Incident Rule cards are shuffled together and dealt: 5 players = 6 cards, 4 players = 7 cards, 3 players = 9 cards. Everyone gets pencils and paper and writes down their first prediction. Game Course The game consists of 5 rounds. Each round is divided into 3 parts: Move Round(s) Scoring Round Prediction Round In each round players can score points. The player with the most points at the end of the fifth round wins the game.

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Media

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Editions

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Credits and catalog connections

Credits

Designers

1
Karl-Heinz Schmiel

Artists

1
Franz Vohwinkel

Publishers

1
Moskito Spiele

Linked items

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