ABG All Board Games
Dark Future box art

Dark Future

Players

2

Time

?-?

Age

8+

Weight

2.43

Rating

5.98

Fit

Teach 2.3

Teaching signal

Replay 3.9

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 2.2

Luck-sensitive

Table feel

Moderate level of direct and strategic confrontation with high interaction frequency, but low emphasis on cooperation.

Replay value

Dark Future has a high variability gameboard, offering different experiences each time it is played. The presence of expansions adds new content and gameplay elements, enhancing replay value. The game provides deep strategic possibilities and allows players to improve their strategy over time. The player interaction score is average. The game scales well with different numbers of players without compromising its appeal or balance. It is moderately easy to learn, striking a balance between depth and accessibility. Overall, Dark Future has a strong replayability score of 7.86.

Luck profile

Dark Future has a low influence of luck. The game outcome is predominantly determined by random elements like dice rolls or card draws, with very little room for players to influence or mitigate the effects of randomness. However, players have substantial ability to mitigate randomness through strategic decisions and planning, which balances the mix of luck and strategy. Overall, the game is heavily dependent on luck, with little influence from player strategy.

Media

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Editions

Edition Year Language Publisher / Region
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Commerce

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Credits

Designers

2
Marc Gascoigne Richard Halliwell

Artists

4
Tony Ackland Dave Andrews John Blanche Mark Craven

Publishers

1
Games Workshop Ltd.

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