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Crystal Palace box art
2019 Ranked #778

Crystal Palace

Inventor strategy game where nations set their own dice values to compete for patents, resources, and influential minds. Higher dice seize better actions but cost more, making ambition a constant financial balancing act.

Strategy Games Dice Economic End Game Bonuses Income

Players

2-5

Play time

90-150 min

Age

14+

Complexity

3.81/5

Rating

7.53

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

In Crystal Palace, players take on the role of a nation at the time of the first World Fair in London (1851), trying to create a buzz with spectacular inventions and the support of famous and powerful people.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

In Crystal Palace, players take on the role of a nation at the time of the first World Fair in London (1851), trying to create a buzz with spectacular inventions and the support of famous and powerful people. Crystal Palace is a dice-placement game in which the players themselves determine the stats of their dice at the beginning of each round. The higher the number, the better — but it comes at a price. In the course of the game, dice are placed on eight action locations (Patent Office, Reform Club, London Times, Port of London, Waterloo Station, British Museum, Bank of England, Westminster) in a competition for the best resources, patents, and brains. In a world of slightly weird inventions, you will meet people like Phileas Fogg, Levi Strauss and Amelia Edwards, and invent gadgets such as the Thinking machine, the Beer glass counter or the Climate changer. —description from the publisher

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2–5
Best with
2–4
Play time
90–150 min
Age
14+
Complexity
3.8/5
Credits and catalog connections

Credits

Designers

1
Carsten Lauber

Artists

1
Andrea Alemanno

Publishers

1
Feuerland Spiele

Linked items

No published linked games yet.