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Solarius Mission box art
2016 Ranked #3,643

Solarius Mission

This space-colonization strategy game has advanced nations settle planets from an overcrowded home world. Looming riots make expansion humanity’s urgent solution.

Strategy Games Civilization Dice Action Queue Grid Movement

Players

2-4

Play time

60-150 min

Age

12+

Complexity

3.93/5

Rating

7.17

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

In the distant future, the home planet is overpopulated and riots loom. The only solution seems to be to advance into space and to settle planets.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

In the distant future, the home planet is overpopulated and riots loom. The only solution seems to be to advance into space and to settle planets. Several technically advanced nations emphatically try to put this into practice. Under the name of Solarius Mission they begin a project to explore other planets, build space stations and conduct interplanetary trade. Who is able to use the technical means available and to fulfill the vital Solarius Mission? With their space ship, the players explore far away planets, develop new technologies with their tech dice, and send settlers into space. They try to prevent space contamination. Solarius Mission is a very eclectic game – it is important to think ahead and to optimize the personal strategy. Who acts especially prudent, who will win in the end? Solarius Mission is a tactical and strategic civilization game in a pulp science-fiction setting, with a dice-draft, dice manipulation, and resource-management mechanism. It can best be described as a mid-weight euro-style game.

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Editions

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Edition Year Language Publisher / Region
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Player resources

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Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2–4
Play time
60–150 min
Age
12+
Complexity
3.9/5
Credits and catalog connections

Credits

Designers

2
Michael Keller (II) Andreas "ode." Odendahl

Artists

2
Paul Kazmierski Harald Lieske

Publishers

1
Spielworxx

Linked items

No published linked games yet.