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Crusoe's Planet box art
Rich game profile

Crusoe's Planet

You're stranded on a planet. Your goal is to survive. The game is designed for the lighthearted exploration of market and command economies and the advantages and drawbacks of specialization, cooperation and competition. In this game there are many economic systems to try out.

Players

3-8

Time

?-?

Age

12+

Weight

2.5

Rating

7.75

Should this hit the table?

Quick read before the metadata.

Moderate interaction with a good balance between direct and strategic confrontation.

Teach ?

Not enough signal

Replay ?

Not enough signal

Interaction 3.7

Highly interactive

Scaling ?

Not enough signal

Strategy ?

Not enough signal

Control 3.5

More strategic control

Table feel

Moderate interaction with a good balance between direct and strategic confrontation.

Luck profile

Crusoe's Planet has a moderate level of randomness impact, with random elements having a notable but not exclusive impact on the game outcome. However, players have substantial ability to mitigate randomness through strategic decisions and planning, which reduces the overall luck dependence. The final luck score for Crusoe's Planet is 7, indicating that the game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Media

Images and visual references

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Editions

Versions and regional releases

Edition Year Language Publisher / Region
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Files and documents

Rules, aids, translations

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Commerce mapping

Buying signals

No commerce mappings imported yet.

Credits

People and publishers

Designers

2
Dave Haddy Nigel Ray

Artists

1
Candace Weber (II)

Publishers

1
Leptopus Games

Linked items

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