allboardgames.com
Voll Auf Die 18 box art
2022 Ranked #13,226

Voll Auf Die 18

Cooperative card-and-dice game has characters combine numbered arguments to match opponents exact intelligence scores. An app escalates incoming challenges, and the group must persuade everyone before being surrounded.

Educational Political Cooperative Game Admin: Upcoming Releases

Players

2-5

Play time

Not listed

Age

10+

Complexity

2/5

Rating

6.49

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.7/5

High replayability

Interaction 3.9/5

Highly interactive

Player scaling 3.5/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Voll auf die 18 is a funny, co-operative, and chaotic kangaroo card game with dice that also offers 100 good arguments against Nazis. Two to five players aged ten and up take on the roles of kangaroos, small artists or other members of the "anti-social network".

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Voll auf die 18 is a funny, co-operative, and chaotic kangaroo card game with dice that also offers 100 good arguments against Nazis. Two to five players aged ten and up take on the roles of kangaroos, small artists or other members of the "anti-social network". Together they want to convince Nazis to make the world a little better. Each Nazi has an individual IQ. The players have to play cards with arguments (and numbers from 1 to 6), the sum of which corresponds exactly to the IQ of the respective Nazi. It is possible to "argue" alone or together. Some Nazis have a soft spot for certain things (for example, card suits) and bring further specifications into play. In addition, each character has its own rules of play that must be followed. The game is accompanied by an app that provides 18 increasingly difficult levels and also acts as a timer as new Nazis appear at regular intervals. The group loses if it has been surrounded by Nazis. If, on the other hand, all Nazis could be convinced within the time limit, the players win together.

Browse all classifications

Shopping

Where to buy

No verified retailer offers are available yet. The references below may still help you continue your search.

Unverified shopping references

Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–5
Best with
3–4
Play time
18 min
Age
10+
Complexity
2.0/5
Credits and catalog connections

Credits

Designers

1
Marc-Uwe Kling

Publishers

1
Edition Spielwiese

Linked items

No published linked games yet.