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Crown Of Ash box art
2023 Ranked #15,600

Crown Of Ash

A worker-placement and area-control game has necromancers gather resources, raise undead armies, and seize structures for influence. Controlled structures score across four rounds, so every battle must protect your holdings while weakening rival claims.

Fantasy Fighting Area Majority / Influence Card Play Conflict Resolution

Players

1-4

Play time

60-120 min

Age

14+

Complexity

2.5/5

Rating

8.02

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Crown of Ash is a strategic worker placement and area control game for 1 to 4 players. The promise of a dreamless sleep was a lie.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Crown of Ash is a strategic worker placement and area control game for 1 to 4 players. The promise of a dreamless sleep was a lie. The Lords awoke after a hundred years of staring into deepest depths of oblivion; every moment wracked by nightmarish dreams. They no longer cared for peace, but now desired power. The bleak slumber had revealed an ancient secret to them, the arcane knowledge of necromancy. It gave them the ability to build armies from the wastes of their lands. Those fallen in the first war, would rise again and march into a bloody second, a devastating conflict that would determine who, at last, would lay claim to the Crown of Ash. Players take on the role of vengeful necromancers. Sending out their loyal minions to do their bidding. Gathering resources to the raise powerful undead armies Building mighty structures offering better resources and earning influence over the land Marching your undead army into battle to take other players structures and defend your own with all your might Over 4 rounds players will earn influence points based on the structures they control, the player with the most influence at the end of the game will take control of the kingdom and rule for the rest of time. —description from the designer

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
1–4
Best with
2
Play time
60–120 min
Age
14+
Complexity
2.5/5
Credits and catalog connections

Credits

Designers

1
Richard Lawton

Artists

2
Vadim Mishin Rafael Nobre

Publishers

1
Card Noir

Linked items

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