Table feel
Moderate level of direct and strategic confrontation with high interaction frequency, but low emphasis on cooperation.
Teaching signal
High replayability
Highly interactive
Scales well
Deep strategy
More strategic control
Moderate level of direct and strategic confrontation with high interaction frequency, but low emphasis on cooperation.
Criss Cross offers a high level of variability with its gameboard, allowing for different experiences each time it is played. The presence of expansions adds additional content and gameplay elements, enhancing replay value. The game also offers deep strategic possibilities and room for improvement over time. While the player interaction score is average, the game scales well with different numbers of players without compromising its appeal or balance. The easiness to learn score is moderate, making it accessible to a wide range of players. Overall, Criss Cross has a strong replayability score of 8.1, making it a game worth playing multiple times.
Criss Cross has a low influence of luck. Random elements have minimal impact on the game outcome, and players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.
A super-simple and addictive game where players have to transfer the symbols rolled to the grid of the block sheet. The more identical symbols are grouped, the more points can be scored. The game is as simple as Sudoku and can also be played alone. How it is played: 2 dice are rolled and each player has to draw these symbols into their sheet following very simple rules: - the two symbols have to be drawn in orthogonally adjacent fields. (Single fields previously surrounded with symbols will never be filled.) - as long as there are adjacent spaces, the symbols must be entered. The game ends when the sheets are filled or there are no legal adjacent spaces left. Each row and column are scored separately: 2, 3, 4 or 5 adjacent symbols of the same type score 2, 3, 4, 5 points PLUS 4/5 bonus points for 4/5 symbols. The Grail Games edition of Criss Cross also includes "Advanced" rules which add a layer of complexity to the base game.
| Edition | Year | Language | Publisher / Region |
|---|---|---|---|
| No editions imported yet. | |||
No files imported yet.
No linked items imported yet.