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Crabs! box art
2016 Ranked #14,195

Crabs!

A card game has crab hunters catch, trade, upgrade gear, and complete orders to earn the most victory points. Reaching twenty-five points triggers the end, but objective cards can turn scoring sets into bigger rewards.

Animals Card Game Set Collection Hand Management

Players

2-5

Play time

20-35 min

Age

12+

Complexity

1.83/5

Rating

6.21

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

On this peaceful seaside beach, crab season has come! Hunters and gatherers are coming from near and far, searching for delicious-looking crabs under every rock and pool.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

On this peaceful seaside beach, crab season has come! Hunters and gatherers are coming from near and far, searching for delicious-looking crabs under every rock and pool. The game is plentiful, but due to space limitations you can keep only one crab per catch; maybe you can upgrade your gear to keep bigger crabs, or maybe you can try to fulfill custom orders for special guests... As a renowned crab hunter in Crabs!, you cannot miss this carnival, so grab your gear and let's going crabbing! Each turn you choose one of the following actions: Catch: Draw two cards from the deck or pool. Raise: Exchange cards with the pool, crabs for crabs. Trade: Exchange cards with the pool, points for points. Upgrade: Discard cards to upgrade gear level. Tie Crabs: Discard cards to gain a score card. Relax: Untap up to three score cards. At the end of your turn, you can choose to trade score cards for a single objective card, then you must discard down to eight cards. When a player has gathered 25 or more VP, the game continues until all players have had the same number of turns, then the game ends and whoever has the most VP wins! (Note that some versions of Crabs! carry a minimum player count of three, whereas others have a minimum p.c. of two, but the rules for the game seem to be the same across all versions.)

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2–5
Best with
3–4
Play time
20–35 min
Age
12+
Complexity
1.8/5
Credits and catalog connections

Credits

Designers

1
shane007

Artists

2
Claire Donaldson ???? (Hitsukirei)

Publishers

1
Moaideas Game Design

Linked items

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