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??????? (cowardly Bat) box art
2012 Ranked #21,285

??????? (cowardly Bat)

A bluffing card game has players declare hidden or visible cards as beasts or birds while trying to join the scoring majority. Bats alter which side scores, and the most points after all cards are played wins.

Animals Bluffing Simultaneous Action Selection Hand Management

Players

4-7

Play time

Not listed

Age

8+

Complexity

1.17/5

Rating

5.52

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.6/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.1/5

Scales well

Strategic depth 4.7/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Hiky? na k?mori ("Cowardly Bat") is a card game of bluffing in which players try to piggy-back on other players' cards to score the most points.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Hiky? na k?mori ("Cowardly Bat") is a card game of bluffing in which players try to piggy-back on other players' cards to score the most points. All cards are dealt to the players. Each round players take turns playing a card on the table one by one and announce whether it is a Beast or a Bird. Cards may be played face up or face down, and players are free to lie about the card they have played. After each player has a card on the table, face-down cards are revealed and the outcome of the round is determined: If all cards are the same type: Everyone wins a point. If cards are of two types, then if there are only Beasts and Birds, the side with the most cards wins a point. If, however, there are Bats and anything else, the side that is not the Bats wins a point. If cards are of all three types, then if there is a majority of Beasts or Birds, the side with the most cards and the Bats get a point. Otherwise if the number of Beasts and Birds is the same, they all get a point and the Bats get nothing. Play continues until players run out of cards. The player with the most points wins.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
4–7
Best with
4–7
Play time
20 min
Age
8+
Complexity
1.2/5
Credits and catalog connections

Credits

Designers

1
?? ?? (Taiki Shinzawa)

Artists

1
Jun Sasaki

Publishers

1
Oink Games

Linked items

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