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Corunea box art
2008 Ranked #12,064

Corunea

Roleplaying card game has players build decks as characters and pursue competitive adventures or arena duels. Cards and dice simulate detailed personal actions without a game master or extra bookkeeping.

Customizable Games Card Game Collectible Components Role Playing Dice Rolling

Players

2-4

Play time

Not listed

Age

15+

Complexity

3/5

Rating

6.63

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.8/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Corunea is a Role Playing Card Game, it uses cards and dice to describe and simulate various adventures played by 2 to 4 players in the lands of Corunea. Corunea is meant to be played on a table, using its own cards, a few dice and not a single other element.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Corunea is a Role Playing Card Game, it uses cards and dice to describe and simulate various adventures played by 2 to 4 players in the lands of Corunea. Corunea is meant to be played on a table, using its own cards, a few dice and not a single other element. No calculating system or tokens are required to play, nor are paper and pens necessary. Choosing the 50 cards of your deck is the equivalent of rolling a character in a classical Role Playing Game. Choosing the Adventure you are going to play is the same as choosing a storyline. It will set the length, places, events, encounters and goals of the game session. When played in short 1 versus 1 arena duels, Corunea feels a bit like a trading card game with dice, still providing a very different pace, actions panel, and tactical focus. When played in long 2 versus 2 adventures, Corunea feels more like a role playing game without a game master. Here again, the experience is quite different from a tabletop role playing game because of the competitive nature of the adventures. Being focused on your character, Corunea is intuitive and visual, as the actions you undertake are accurately simulated. You can nearly see your poisoned blade moving through the defense of your adversary, biting his armor and delivering his venom. You can nearly feel the faharn flowing through you as your call of fire is forming and see... your adversary plunging out of its flames... for this time. The arrows fly and you can almost hear their heads exploding on your target's shield, an axe follows, surprising the shield bearer and this time.cutting through his shoulder pad... After a Corunea fight, you could draw its story board very accurately, just by illustrating what happened. Playing Corunea you don't deal with abstract armies or summons, you are on the front line, your blade cutting through the foes, your mind bending the elements.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2–4
Play time
30 min
Age
15+
Complexity
3.0/5
Credits and catalog connections

Credits

Designers

1
Renaud Charpentier

Artists

1
Olivier Lesaint

Publishers

1
Insight Games

Linked items

No published linked games yet.