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Cookie Addict box art

Cookie Addict

Players

2

Time

15-25

Age

10+

Weight

2

Rating

6.41

Fit

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.8

Highly interactive

Scaling 4.4

Scales well

Strategy 4.7

Deep strategy

Control 2.2

Luck-sensitive

Table feel

Moderate level of direct and strategic confrontation, high frequency of interaction, and low emphasis on cooperation.

Replay value

Cookie Addict has a high replayability score due to its high variability gameboard, the availability of expansions, deep strategic possibilities, good player interaction, scalability, and moderate easiness to learn.

Luck profile

Cookie Addict has a moderate influence of luck. The game outcome is predominantly determined by random elements like dice rolls or card draws, but players have some strategic decisions that can influence the outcome. While luck plays a significant role, there is also room for players to mitigate the effects of randomness through strategic decisions and planning. Overall, the game has a balanced mix of luck and strategy.

Overview

For a few extra cookies... Take on the role of two shameless little critters in their frantic race to steal cookies. Stay sharp and on your guard! There are zookeepers patrolling non-stop and they want nothing more than to get you back in that zoo asap! Who will get the lion's share of the loot? Sneak through the dark city streets and stash away as many cookies as you can! But watch out! Your rival... and the zookeepers will try to stop you! Create a new game board every time thanks to the tile system! Watch, analyse and plan your greedy heist while keeping an eye on your opponent! The real satisfaction comes when you have more cookies than them! - Description from the publisher How to play ? On a game board of 25 tiles, move your character to collect as many cookies as possible. To activate a tile, and collect the cookies it contains, the tile you want must be in the alignment of your pawn and your opponent’s. In other words, always watch the movements of your rival to activate the best tiles. Activate tiles, unlock special powers (cookie theft, double score, etc.) and beat your opponent. But beware, the guardians of the zoo are watching and can prevent some of your movements. Be smart, be strategic, be greedy. The game ends when one of the two players can no longer move his character. A character can no longer move when it can no longer activate any tiles.

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Editions

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Credits

Designers

1
Pierrick Lugen

Artists

2
Alexandre Brull Martin Maigret

Publishers

1
Lubee Edition

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