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Connecto box art

Connecto

Players

1-10

Time

20-30

Age

8+

Weight

1

Rating

6.48

Fit

Teach 2.3

Teaching signal

Replay 3.9

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.3

Luck-sensitive

Table feel

Connecto has a moderate level of direct confrontation and strategic depth. Players need to pay attention to each other's moves frequently and react accordingly. However, there is less emphasis on cooperation in the game.

Replay value

Connecto has a high variability gameboard, offering different experiences each time it is played. The presence of expansions adds new content and gameplay elements, enhancing replay value. The game provides deep strategic possibilities and room for players to improve their tactics and strategies. The player interaction score is average. Connecto scales well with different numbers of players without compromising its appeal or balance. It is moderately easy to learn, striking a balance between depth and accessibility. Overall, Connecto has a strong replayability score of 7.85.

Luck profile

Connecto has a moderate influence of luck. Random elements have a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

FIND, CONNECT, GUESS! Find the Items. Connect the items on your board. Guess what you are drawing! Connect items on your board according to the Challenge card and give shape to an object. To win, be the first to guess what you are drawing. With its fast-paced and seamless gameplay, Connecto is wonderfully addictive! Connecto is based on the concept of connect-the-dots: connect the dots and guess what you are drawing. In each round, a card with several items is revealed. Simultaneously, players connect these items on their board to draw a design. The first player who guesses what they are drawing (even if the picture is incomplete) writes it down on their board and starts the countdown for the other players. Once the time is up, players win points if they guessed right. During each game, you will have to connect and guess 8 images from among 184 challenges with various difficulties. Learn gradually how to play with our 3 progressive tutorials that lead you through challenges of increasing complexity. Contents include: 5 Player boards 96 Large format cards 5 Dry-erase markers 1 Sand-timer Instructions Designed for: Up to 10 players Ages 8 and up An average play time of 30 minutes per game

Editions

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Credits

Designers

1
Olivier Mahy

Publishers

1
BLAM !

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