ABG All Board Games
Clash Of Decks: Resistance box art

Clash Of Decks: Resistance

Players

1-2

Time

?-?

Age

15+

Weight

?

Rating

7.74

Fit

Teach 2.3

Teaching signal

Replay 3.9

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.0

Luck-sensitive

Table feel

The game Clash of Decks: Resistance has a high level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to others' strategies and turns. However, there is a lower emphasis on cooperation in the game.

Replay value

The Clash of Decks: Resistance offers a high level of variability in gameplay, with different experiences each time it is played. The presence of expansions adds new content and gameplay elements, enhancing replay value. The game provides deep strategic possibilities and allows players to improve their tactics over time. The player interaction score is moderate, and the game scales well with different numbers of players. While it may take some time to learn, the game offers a good balance between easiness and depth. Overall, Clash of Decks: Resistance has a strong replayability score of 7.88.

Luck profile

The final luck score for Clash of Decks: Resistance is 6, indicating a balanced mix of luck and strategy. Random elements have a notable but not exclusive impact on the game outcome, and players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

Create your own deck with 8 creature or incantation cards and face off against other Lord-Sorcerers to destroy their Stronghold! This 36-card standalone expansion adds Defender and Instinct special abilities. Defender: The owner can attack enemy Creatures but cannot attack the enemy Stronghold. This Special Ability is a malus. The owner is inherently stronger than other cards with the same Mana cost to compensate. Instinct: After the owner has suffered at least 1 Damage from a Creature without being destroyed, it attacks the Creature closest to the Bridge on its line, after each of the attacks of the Creature attacking it are resolved. If there is no enemy Creature, the owner attacks the enemy Stronghold. The Instinct Special Ability activates after the Vanish Special Ability.

Editions

Edition Year Language Publisher / Region
No editions imported yet.

Files

No files imported yet.

Commerce

No commerce mappings imported yet.

Credits

Designers

2
Léandre Proust Léandre Proust

Artists

4
Freepik Studio Rexard Freepik Studio Rexard

Publishers

6
Games7Days Grammes Edition Korea Boardgames Games7Days Grammes Edition Korea Boardgames

Linked items

No linked items imported yet.