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Civil War In The Far West: The New Mexico Campaign, 1862 box art
2008 Ranked #18,280

Civil War In The Far West: The New Mexico Campaign, 1862

Maneuver forces across tactical or historical battle maps.

Wargames American Civil War Wargame Hexagon Grid Magazine: Strategy & Tactics

Players

2

Play time

Not listed

Age

10+

Complexity

2.11/5

Rating

6.39

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

The Civil War in the Far West: The New Mexico Campaign, 1862 (NMC), is a two-player, low-to-intermediate complexity simulation of the Confederate invasion of the US southwest. It's primarily a strategic-level design, but it also contains operational undertones.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

The Civil War in the Far West: The New Mexico Campaign, 1862 (NMC), is a two-player, low-to-intermediate complexity simulation of the Confederate invasion of the US southwest. It's primarily a strategic-level design, but it also contains operational undertones. The Confederate player is generally on the offensive, but the situation also calls for the Union player to make counterattacks. Each hexagon on the map represents nine miles (14.6 kilometers) from side to opposite side. The units of maneuver for both sides are represented using a "strength point" system in which each point equals approximately 100 troops. Each artillery unit represents about six guns. Each game turn represents half a month. S&T issue 252

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2
Best with
1–2
Play time
120 min
Age
10+
Complexity
2.1/5
Credits and catalog connections

Credits

Designers

1
Charles Diamond

Artists

3
Roy H. Andersen Nicolás Eskubi Joe Youst

Publishers

1
Decision Games (I)

Linked items

No published linked games yet.