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Circus box art
2019 Ranked #21,586

Circus

An artist-upgrade game has players prepare performers with talent and costume cubes, then send them into the ring for points. Matching or varied upgrades score differently, and a final performance helps determine the top circus director.

Card Game Children's Game Theme: Circus

Players

2-4

Play time

Not listed

Age

8+

Complexity

1.75/5

Rating

5.55

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 3.8/5

High replayability

Interaction 3.8/5

Highly interactive

Player scaling 3.8/5

Scales well

Strategic depth 4.6/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

In Circus, players send their best artists into the ring to perform an act. If your artist is better than the previous one, then there is a deafening applause which earns you points.

Read the full game description

In Circus, players send their best artists into the ring to perform an act. If your artist is better than the previous one, then there is a deafening applause which earns you points. As it should be, the grand finale follows at the end of the performance, after which the points are counted. The player with the most points is the best circus director and wins the game. The game is played over 7 rounds. In each round, players use their upgrade cards to place upgrade cubes on their artists. Each differently coloured cube represents a different upgrade such as talent or costume. When you think your artist is ready, you send them to the ring for a performance. The success of this performance is based on which upgrades your artist has. Each cube that matches a cube of the previous performing artist is worth 1 point, but each cube that doesn't match is worth 2 points. The spectators like variety after all! In addition, each round the poster cards will determine which kind of artist is worth some bonus points. At the end of the game, players will send any remaining artists for one final performance and score extra points based on how good (upgraded) they are.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2–4
Play time
20 min
Age
8+
Complexity
1.8/5
Credits and catalog connections

Credits

Designers

3
Alexey Konnov Alexey Paltsev Anatoliy Shklyarov

Artists

1
Davi Hammer

Publishers

1
Amuza

Linked items

No published linked games yet.