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Cinderella's Dance box art
2019 Ranked #20,660

Cinderella's Dance

This two-player climbing game has players play a card within three values of the last one, collect tricks, and win three rounds. Passing awards the current cards to the previous player, so each narrow response tests timing.

Card Game Trick-taking Hand Management Authors: Charles Perrault

Players

2

Play time

Not listed

Age

6+

Complexity

1/5

Rating

5.59

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.6/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.8/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Cinderella's Dance was first released under the name Count Up 21 at a January 2019 event called "??????????" ("Is This a Trick-Taking Game?"). This two-player game may or may not be a trick-taking game, and is, in a sense, intended to live on the edge.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Cinderella's Dance was first released under the name Count Up 21 at a January 2019 event called "??????????" ("Is This a Trick-Taking Game?"). This two-player game may or may not be a trick-taking game, and is, in a sense, intended to live on the edge. The game consists of a deck of cards (numbered 1-21) and two optional scoring cards. To set up a round, shuffle the cards, remove five from play, then deal each player eight cards. The starting player plays any card, then the next player either plays a card at most three higher than the previous card — so on a play of 5, the next player could play 6, 7, or 8 — or passes. When a player passes, the previous player collects the played cards, stacks them as a scored trick, then leads a card. When a player is out of cards, you resolve the current trick, then the player who has collected more tricks wins the round; in case of a tie, the player who collected the last trick wins. The first player to win three rounds wins the game.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2
Best with
2
Play time
10 min
Age
6+
Complexity
1.0/5
Credits and catalog connections

Credits

Designers

1
?? ?? (Taiki Shinzawa)

Artists

3
Haruka Hiramoto Keisuke Nakamura ?????? (Misaho Sugawara)

Publishers

1
??? (Kentaiki)

Linked items

No published linked games yet.