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Chronicles Of Waral box art
2020 Ranked #13,515

Chronicles Of Waral

Tactical area-control game has players draft warriors, contest changing city districts, and gain the most influence. Unique character abilities and shifting conflict zones force players to adapt each rounds plans.

Fantasy Fighting Income Open Drafting

Players

2-4

Play time

30-45 min

Age

10+

Complexity

1.8/5

Rating

7.13

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Chronicles of Waral is a tactical and interactive game in which you lead a band of warriors to outplay your opponents. Choose your characters, develop your strategy and take control of different combat zones in a thrilling, ever-changing game.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Chronicles of Waral is a tactical and interactive game in which you lead a band of warriors to outplay your opponents. Choose your characters, develop your strategy and take control of different combat zones in a thrilling, ever-changing game. Chronicles of Waral is a board game in which players fight for the control of Heldenheim. Opponents vie to be the most cunning and scheming over the course of several rounds to gain resources, leading to more influence. Whoever has the most wins! Players select their characters during a drafting phase: they choose a card, then give the deck to the player on their left, until each has three cards in front of them. All characters have unique abilities: they can shape your band’s strategy in the game. Each round, the districts for which the players fight change. It is up to you to adapt your tactics to the disputed territories. In turns, opponents place their warriors on the districts of their choosing and make decisions: gain resources to be used in another turn, conquering a district, using a trick card… But naturally, the city and your opponents won’t make it easy for you! -description from publisher

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2–4
Play time
30–45 min
Age
10+
Complexity
1.8/5
Credits and catalog connections

Credits

Designers

1
Robin Keller

Artists

3
Yani Beldjaoudene Gilles Brauneisen Jean Linnhoff

Publishers

1
Moskito Games

Linked items

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