Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
The China War: Sino-Soviet Conflict in the 1980s, is an operational-level simulation of the (then) current military situation in Asia. The game consists of three scenarios.
Core mechanisms
Key systems that shape the decisions players make.
Grid Movement
Move pieces between adjacent spaces on a regular grid.
Dice Rolling
Roll dice to introduce uncertainty into actions, production, movement, or resolution.
Movement Points
Spend a movement allowance across spaces with different costs.
Events
Triggered events alter the shared state, rules, or available choices.
Hexagon Grid
Use a hexagonal map where each space connects evenly in six directions.
Read the full game description
The China War: Sino-Soviet Conflict in the 1980s, is an operational-level simulation of the (then) current military situation in Asia. The game consists of three scenarios. The first covers the first eight weeks of a full-scale war against the People's Republic of China (PRC) by the Union of Soviet Socialist Republics (USSR). The second scenario examines the possibility of a second more serious war between Vietnam and the PRC. The third concerns a possible Taiwanese amphibious invasion of the mainland in the context of an ongoing Sino-Soviet War. A hypothetical Soviet invasion of China in the nuclear age. Published as a magazine game in Strategy & Tactics magazine #76. Game Scale: Turn: 1 Week Hex: 78.2 Miles / 126 Kilometers Units: Division to Corps/Army Game Inventory: One 22 x 34" full-color mapsheet One dual-side printed countersheet (200 1/2" counters) One 12-page China War rules booklet One 6-sided dice