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Champs De Bataille Ii: La Bataille De Kadesh box art

Champs De Bataille Ii: La Bataille De Kadesh

Players

2

Time

?-?

Age

12+

Weight

2.11

Rating

6.79

Fit

Teach 2.3

Teaching signal

Replay 4.0

High replayability

Interaction 3.8

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.5

More strategic control

Table feel

Moderate level of direct and strategic confrontation with high interaction frequency, but low emphasis on cooperation.

Replay value

Champs de Bataille II: La Bataille de Kadesh has a high replayability score due to its high variability gameboard, strategic depth, and scalability. The presence of expansions and moderate easiness to learn also contribute to its replay value.

Luck profile

Champs de Bataille II: La Bataille de Kadesh has a moderate influence of luck. Random elements have a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

Champs de Bataille is designed to simulate the fighting between armies of widely differing types over a long period of history. In this Battle for Kadesh in 1300 before Christ, is the first battle of the history of the humanity, and it sees the victory of ambitious conqueror Egyptian Ramsés II.

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Editions

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Commerce

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Credits

Designers

4
Philip C. Barker Stéphane Martin Théophile Monnier Dominique Sanches

Artists

3
Didier Bourgeois Christophe Camilotte Giuseppe Rava

Publishers

1
Vae Victis

Linked items

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