Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
In Chabyrinthe, players try to help cats reach a sweet home. The map is a 4X4 maze grid, in a turn, a player must rotate a card and then take a card or rotate a card.
Core mechanisms
Key systems that shape the decisions players make.
Read the full game description
In Chabyrinthe, players try to help cats reach a sweet home. The map is a 4X4 maze grid, in a turn, a player must rotate a card and then take a card or rotate a card. If after these actions, a cat can reach a sweet home, the player takes the cat card. Each cat has a different value, at the end of the game, the player with the most cat points wins the game.