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Cat Town box art
Rich game profile

Cat Town

Description from the publisher: Welcome to Cat Town, a paradise for cats and cat lovers like you. On these lazy breezy days, you may see cats lying on the roof, inside the bushes, under the cars, or any other funny places they see fit. During your visit today, take a walk around...

Players

2-4

Time

15-30

Age

8+

Weight

1.5

Rating

6.06

Should this hit the table?

Quick read before the metadata.

Cat Town has a high level of direct confrontation and strategic depth in confrontation. Players must frequently pay attention to and react to each other's strategies and turns. However, there is not a strong emphasis on cooperation in the game.

Teach 2.3

Teaching signal

Replay 3.9

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 2.3

Luck-sensitive

Table feel

Cat Town has a high level of direct confrontation and strategic depth in confrontation. Players must frequently pay attention to and react to each other's strategies and turns. However, there is not a strong emphasis on cooperation in the game.

Replay value

Cat Town has a high variability gameboard, with multiple paths to victory and random elements that keep each playthrough fresh. The game also offers expansions that add new content and gameplay elements. It provides deep strategic possibilities and allows players to improve their strategy over time. The player interaction score is average, and the game scales well with different numbers of players. While it may take some time to learn, it offers a good balance between easiness and depth. Overall, Cat Town has a strong replayability score of 7.85.

Luck profile

The final luck score for Cat Town is 4.67, indicating a moderate influence of luck in the game. Random elements such as dice rolls or card draws have a significant impact on the game outcome, but players have substantial ability to mitigate the effects of randomness through strategic decisions and planning. While luck plays a role in the game, it is balanced with player strategy.

Overview

What ABG knows about this game

Description from the publisher: Welcome to Cat Town, a paradise for cats and cat lovers like you. On these lazy breezy days, you may see cats lying on the roof, inside the bushes, under the cars, or any other funny places they see fit. During your visit today, take a walk around the blocks to see how many cats you can find in Cat Town. Cat Town combines memory, hand-management and deck-manipulation, with players scoring points in three ways: finding cats, collecting items, and playing Travel notes cards. To set up, shuffle the deck of Cat, Item, and Action cards, deal two cards to each player, then create four or six "blocks" of cards, based on the number of players. On a turn, a player takes one of four actions: Move their cat token across one of the neighboring blocks, then add the top card on that block to their hand. Move their cat token across one of the neighboring blocks, then reveal the top card on that block, keeping it in front of them if it's a Cat or Item and discarding it otherwise. Playing an Item or Action card for the effect described in the text, then taking the action shown on the bonus icon. Revealing a card at random from their hand, keeping it in front of them if it's a Cat or Item and discarding it otherwise. Each Cat in front of you as well as each pair of Items with the same name is worth 1 point. A Travel note played with three additional cards from the hand is also worth 1 points. The first player to score 6 points wins.

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Credits

People and publishers

Designers

1
Jog Kung

Artists

3
Lauren Hsiu A Kuan Aboo Yang

Publishers

1
TWOPLUS Games

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