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Cash box art

Cash

Players

3-6

Time

?-?

Age

10+

Weight

1.29

Rating

5.81

Fit

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 4.4

Scales well

Strategy 4.5

Deep strategy

Control 2.5

Luck-sensitive

Table feel

Moderate level of direct confrontation and strategic depth, with frequent interaction and limited emphasis on cooperation.

Replay value

Cash has a high variability gameboard, offering different experiences each time it is played. The expansions available add new content and gameplay elements, enhancing the replay value. The game also provides deep strategic possibilities and allows players to improve their strategies over time. With good scalability and moderate easiness to learn, Cash has a solid replayability score of 7.9.

Luck profile

The final luck score for Cash is 5, indicating a balanced mix of luck and strategy. Random elements have a notable but not exclusive impact on the game outcome. While players have some ability to mitigate randomness through strategic decisions, luck still plays a significant role in the game. Overall, the game's outcome is influenced by both luck and player strategy.

Overview

Players, taking on the personas of thieves, start with empty hands. On each turn, a player may draw a key card (keys come in four colors) or play one or more combinations of four appropriately colored key cards to open some of the 35 available safes (only seven safes and their contents are revealed and available each round) to collect cash. Players receive a bonus for opening the seventh and final safe each round, and also for cracking two or more safes in a single turn. When all 35 safes (five rounds) have been collected, the player with the most cash wins.

Category

1

Mechanism

1

Editions

Edition Year Language Publisher / Region
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Commerce

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Credits

Designers

2
Jürgen P. Grunau Wolfgang Kramer

Artists

1
E. Dietl

Publishers

3
BoardM Factory OPEN'N PLAY Otto Maier Verlag

Linked items

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