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Level Up box art
2008 Ranked #14,669

Level Up

Players complete a sequence of card combinations, racing to finish all eight levels first. Each level demands a different pattern, so progress requires adapting to increasingly varied collections.

Card Game Set Collection

Players

2-6

Play time

Not listed

Age

10+

Complexity

1.33/5

Rating

5.84

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.8/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 3.5/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

A game very similar to Phase 10. 8 different card combinations (3 in a row, 7 cards of the same color etc.) have to be completed in sequence. The game ends if a player completes his eight level.

Core mechanisms

Key systems that shape the decisions players make.

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Category

1

Mechanism

1

Shopping

Where to buy

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Unverified shopping references

Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–6
Best with
3–6
Play time
60 min
Age
10+
Complexity
1.3/5
Credits and catalog connections

Credits

Designers

1
(Uncredited)

Artists

2
Franck Dion Arthur Wagner

Publishers

3
asmodee Piatnik Ravensburger