Table feel
Moderate level of direct and strategic confrontation, high interaction frequency, and low emphasis on cooperation.
Players
1-4
Time
20-80
Age
14+
Weight
2
Rating
7.39
Teaching signal
High replayability
Highly interactive
Scales well
Deep strategy
Luck-sensitive
Moderate level of direct and strategic confrontation, high interaction frequency, and low emphasis on cooperation.
Cartouche offers a high level of variability with its gameboard, expansions, and strategic depth. The game scales well with different player counts and has a moderate learning curve. Overall, it provides a fresh and engaging experience with a high replayability score of 8.0.
The final luck score for Cartouche is 5.67, indicating a moderate influence of luck in the game. Random elements such as dice rolls or card draws have a minimal impact on the game outcome, and players have substantial ability to mitigate randomness through strategic decisions and planning. However, the game still has a balanced mix of luck and strategy, with the outcome being influenced by both player decisions and luck.
Hatshepsut ruled as one of ancient Egypt’s greatest pharaohs. Her successors tried to erase her from history, threatened by her success as both a woman and a pharaoh. They chiseled her image off stone walls, and her royal name — her cartouche – was removed from the murals. In Cartouche, you're an archeologist restoring Hatshepsut's legacy. The twist: In this tile-laying game, the spaces you don't cover are just as important as the ones you do. Each round, you'll draft tiles and arrange them to restore murals, complete stories, and earn points. The game is played over 10 rounds. Each round is split into 3 phases: Draft: *Players take turns drafting story cards and mural tiles Place: *Players simultaneously place tiles on their boards and complete any of their story cards Score: *Players simultaneously score for achievements The game ends after 10 rounds when the story deck runs out. The player who scores the most points from completed story cards and achievements wins.
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