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M? box art
2019 Ranked #15,171

M?

This city-building drafting game has players place buildings, complete resource symbols, power projects, and score through strength, food, and faith. Row battles can damage and destroy buildings, making each placement affect both city growth and survival.

City Building Mythology Open Drafting Set Collection

Players

1-5

Play time

15-35 min

Age

10+

Complexity

2/5

Rating

5.93

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

In M?, you build a city composed of nine building cards, with these cards coming in five types adorned with "source symbols" for strength, faith, and food. Each edge of a building card has a semi-circle on it showing half of a source symbol.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

In M?, you build a city composed of nine building cards, with these cards coming in five types adorned with "source symbols" for strength, faith, and food. Each edge of a building card has a semi-circle on it showing half of a source symbol. Cards also have complete symbols for strength, faith, and food on them. Each player starts the game with two project cards — cards fueled by source tokens — and an empty 3×3 grid that shows semi-circular source symbols around the edges. The game lasts four rounds, and in each round you draft three cards. At the end of the second, third, and fourth rounds, all players compare their strengths in various horizontal or vertical rows on their grid. In the first round, you draft three project cards, each with special effects that can be used if you fill all the source symbols on it. In each of the next three rounds, you draft and play three building cards. When you play a building card and complete one or more source symbols (by matching the colors on each half symbol), you receive a source token of that color for each completed symbol, which you must immediately place on a project. After the third, sixth, and ninth building cards have been placed, you compare your strength in the row or column indicated on battle cards. (You have two such challenges after rounds six and nine.) The player with the most strength in the appropriate row or column receives 3 achievement points (AP), while the loser marks that row or column with a damage token. If a building card has damage in both its row and column, it's destroyed and removed from the game. At the end of the game, players feed their city, scoring based on the number of food symbols they have and the number of non-destroyed buildings. Players also score AP for faith symbols in their city. M? also contains rules for a solitaire game.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

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Game and edition data

All specifications (5)

Play and group

Players
1–5
Best with
3–5
Play time
15–35 min
Age
10+
Complexity
2.0/5
Credits and catalog connections

Credits

Designers

2
Johan Benvenuto David Paput

Artists

1
Sylvain Aublin

Publishers

1
Bankiiiz Editions

Linked items

No published linked games yet.