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Cartagena: Die Goldinsel box art
2008 Ranked #14,565

Cartagena: Die Goldinsel

Race across a track or map while timing movement and upgrades.

Adventure Pirates

Players

2-4

Play time

Not listed

Age

10+

Complexity

1.83/5

Rating

5.97

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 3.8/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 3.8/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Cartagena: Die Goldinsel is the third game in the Cartagena Series, this time designed by Rüdiger Dorn. After escaping the fortress of Cartagena and their return to the Pirates Nest, the pirates' search for Treasure Island starts.

Read the full game description

Cartagena: Die Goldinsel is the third game in the Cartagena Series, this time designed by Rüdiger Dorn. After escaping the fortress of Cartagena and their return to the Pirates Nest, the pirates' search for Treasure Island starts. Players are pirate captains and try to get together a new crew of pirates, gather Island cards and acquire digging rights before setting sail to Treasure Island. Cartagena: Die Goldinsel is a short but tactical game with simple rules. Ages 10 and up. Components 4 captain tokens, in each of the following colours: red, yellow, green and blue. 4 ship tokens, in each of the following colours: red, yellow, green and blue. 64 pirate cards 16 tokens, 4 in each of the following colours: black, brown, violet and white. 28 digging permits, 7 in each of the following colours red, yellow, green and blue. 12 island cards 4 relic cards 12 round treasure tokens 27 coins: 17 valued 1 and 10 valued 3. 1 rule book 1 board

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
3–4
Play time
45 min
Age
10+
Complexity
1.8/5
Credits and catalog connections

Credits

Designers

1
Rüdiger Dorn

Artists

2
Martin Hoffmann Claus Stephan

Publishers

1
Winning Moves Germany

Linked items

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