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Capitol box art
2001 Ranked #2,623

Capitol

Roman city-building game where rival architects construct buildings and vie for dominance across prefectures. Roofs lock in each district's development, so every block and permit must create a stronger skyline before rivals control the scoring.

Strategy Games Ancient City Building Area Majority / Influence Auction/Bidding

Players

2-4

Play time

Not listed

Age

10+

Complexity

2.64/5

Rating

6.80

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.8/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

"Architects of the Eternal City". Rivalry in old Rome for the most spectacular buildings and dominance in the Roman prefectures.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

"Architects of the Eternal City". Rivalry in old Rome for the most spectacular buildings and dominance in the Roman prefectures. Whoever uses the 90 blocks and 40 roofs best will win. There are four rounds to a game: Each round has a building phase, an auction phase, a scoring phase and a card drawing phase. In the building phase, players decide on the height of the buildings and build them at the side of the board; if they have the necessary permit, they can build on the board itself. A building is finished when it has a roof; the first roof in a prefecture determines the shape of all other roofs. In the auction phase players can auction for temples, wells and amphitheaters, earning extra points. This is a beautiful production. This game by Alan R. Moon and Aaron Weissblum is a mix of territory acquisition, resource management and even a little auctioning thrown in for good measure. So-called "Architects of the Eternal City", compete in old Rome for the most spectacular buildings and dominance in the Roman prefectures. Whoever uses the 90 blocks and 40 roofs most effectively to secure points will win.

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Editions

Language and publisher variants currently recorded in the catalog.

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Player resources

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Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
3–4
Play time
60 min
Age
10+
Complexity
2.6/5
Credits and catalog connections

Credits

Designers

2
Alan R. Moon Aaron Weissblum

Artists

1
Claus Stephan

Publishers

1
Schmidt Spiele