Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
When you see the triangular box and the luxurious, large blocks of Tal der Könige (German: "Valley of the Kings"), you can tell this game was designed to be beautiful as well as functional. The object of the game is to build pyramids out of the different colored blocks.
Core mechanisms
Key systems that shape the decisions players make.
Action Points
Spend a limited allowance of points across several possible actions each turn.
Area Majority
Compete to have the strongest presence in areas that award control or points.
Auction/Bidding
Bid against other players to determine who receives an item, action, or priority.
Set Collection
Gather related items that become more valuable when scored together.
Read the full game description
When you see the triangular box and the luxurious, large blocks of Tal der Könige (German: "Valley of the Kings"), you can tell this game was designed to be beautiful as well as functional. The object of the game is to build pyramids out of the different colored blocks. A pyramid scores more points when it's made from a few colors, but it's much harder to consistently outbid the other players for the necessary blocks. The game is over when the Pharoah's Pyramid in the center is completed, which is built using all the blocks that the players don't use during the course of the game. Final round 1990 Hippodice Spieleautorenwettbewerb.