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Candy box art
2005 Ranked #19,494

Candy

Use physical skill and timing to pull off the key moves.

Children's Action / Dexterity Children's Game Pattern Recognition Dice Rolling

Players

2-8

Play time

Not listed

Age

4+

Complexity

1.33/5

Rating

5.95

Harder to teach Low interaction Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.8/5

High replayability

Interaction 3.2/5

Low interaction

Player scaling 3.8/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Tobi and his little sister Lisa are given a big bag of sweets but because the two of them pull at it together, the bag tears and the sweets fall out. What a mess!

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Tobi and his little sister Lisa are given a big bag of sweets but because the two of them pull at it together, the bag tears and the sweets fall out. What a mess! The sweets have to be picked up quickly! Concentration and quick reaction are needed to do this. In the rules there are 3 different suggestions on how to play this game, but in a nutshell you roll the 3 color dice and try to find the piece of candy (or sock, in another version) that has all the colors rolled. The first player to spot it may either take it or score a point (depending on the way you play it).

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–8
Best with
2
Play time
20 min
Age
4+
Complexity
1.3/5
Credits and catalog connections

Credits

Designers

1
(Uncredited)

Artists

1
Simone Kalz

Publishers

1
Beleduc

Linked items

No published linked games yet.