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Cache Me If You Can!: The Geocaching Board Game box art
2013 Ranked #18,443

Cache Me If You Can!: The Geocaching Board Game

Collect matching sets while timing when to score or trade them.

Adventure Card Game Set Collection Variable Player Powers

Players

2-4

Play time

Not listed

Age

8+

Complexity

2.5/5

Rating

6.72

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

From the publisher: "There are an estimated 5 million people geocaching and now you can bring that kind of fun to your living room. For those times when you and some friends just want to go on the hunt without going out, now you can.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

From the publisher: "There are an estimated 5 million people geocaching and now you can bring that kind of fun to your living room. For those times when you and some friends just want to go on the hunt without going out, now you can. It's all here! Caches, geocoins, hazards, multi-caches, puzzle caches, muggles and even a Swag Store. Just like real geocaching, there are surprises along the way! The game will never play the same way twice!" Description of game-play from the publisher: The Game Boards ? The trailheads are located by different buildings, where the boards are placed changes the difficulty in getting to those buildings. ? Boards can be set side to side making deeper woods as opposed to the boards being set up off of two trail heads. This also changes how some events play out. Caching Area Cards ? This is the most randomizing factor in the game. However, Map cards and the ability to look at some of the cards reduces the “randomness” of landing on a card. If you know what is out there you can prepare for it. Characters ? The Character that you play changes the strategy that you use. If you have the Puzzler, you may wish to go right out into the Caching area before heading to the Sporting Goods Store. ? The other Characters that are in play change your approach. If the Coin Collector is on the board you may want to wait to go to the Geocaching Mega Event until he or she has left the area. Equipment ? Cards are drawn at random, but you make meaningful choices each time. Deciding which piece of Equipment that you would like to activate will be based on your Character’s abilities, other Characters, what Caching Area cards you know are out there, and the general strategy that you chose to take. Event Cards ? Some Event Cards have immediate effects, this is a random effect. ? Other Event Cards can be saved to be used during your turn or at any time. Deciding when to use these cards and what cards you have will change each time you play. GeoCoin Goals ? Each Geocoin has a goal that triggers its point value. Do you chase after a cache or do you go after the Geocoin’s goal?

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2–4
Play time
60 min
Age
8+
Complexity
2.5/5
Credits and catalog connections

Credits

Designers

1
Dan Hundycz

Artists

1
Courtney Boulton

Publishers

1
DPH Games Inc

Linked items

No published linked games yet.