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Buzz It! box art

Buzz It!

Players

3-15

Time

?-?

Age

7+

Weight

1.11

Rating

5.66

Fit

Teach 2.4

Teaching signal

Replay 3.9

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 2.5

Luck-sensitive

Table feel

Moderate level of interaction with a mix of direct confrontation and strategic depth.

Replay value

Buzz It! has a high replayability score due to its high variability gameboard, expansions available, strategic depth, scalability, and moderate easiness to learn. The game offers different experiences each time it is played, with the potential for new tactics and strategies to be discovered. The presence of expansions adds new content and gameplay elements, further enhancing the replay value. The game adapts well to different player counts without compromising its appeal or balance. While it may take some time to learn, the depth it offers makes it worth the investment.

Luck profile

Buzz It! has a moderate influence of luck. Random elements like dice rolls or card draws have a notable but not exclusive impact on the game outcome. While there is some room for players to influence or mitigate the effects of randomness through strategic decisions, luck still plays a significant role. The game has a balanced mix of luck and strategy, with the game outcome being determined by both player decisions and luck.

Overview

Buzz It! is a card game with a electronic timer. The players all receive 3 cards which each have 2 questions on them. Each at their turn can ask one of the two questions to the others. When the questions is asked each of the other players must give an answer to the question within a time limit. The players must keep on giving answers until one player can't answer or can't answer quickly enough. This player then receives the question card as a negative point. The timer is handed over to the next player and he/she reads one of the questions on his/her card. The game stops when all the players have used their own question cards and the player with the fewest received cards wins the game. The timer can be set on 5 or 8 seconds and makes a buzzing sound (hence the name)

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Editions

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Credits

Designers

3
Reiner Knizia René-Jacques Mayer Patrick Scharnitzky

Publishers

1
Asmodee

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