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Anno Domini: Natur box art

Anno Domini: Natur

Players

2-8

Time

?-?

Age

10+

Weight

1.18

Rating

6.72

Fit

Teach 2.3

Teaching signal

Replay 3.9

High replayability

Interaction 3.8

Highly interactive

Scaling 4.1

Scales well

Strategy 4.5

Deep strategy

Control 3.0

Luck-sensitive

Table feel

Moderate level of direct confrontation and strategic depth, with frequent interaction and limited emphasis on cooperation.

Replay value

Anno Domini: Natur has a high replayability score due to its high variability gameboard, impactful expansions, deep strategic possibilities, and good scalability. The game offers fresh experiences each time it is played and allows players to improve their strategies over time. The presence of expansions adds new content and gameplay elements, further enhancing the replay value. The game adapts well to different player counts without compromising its appeal or balance. However, it may require some effort to learn initially, but once understood, it offers a rewarding and engaging experience.

Luck profile

Anno Domini: Natur has a moderate influence of luck. Random elements like card draws and dice rolls have a notable but not exclusive impact on the game outcome. While players have some ability to mitigate luck through strategic decisions, luck still plays a significant role in the game. Overall, the game has a balanced mix of luck and strategy.

Overview

Each Anno Domini set consists of 340 cards, with a description of a historical event on one side of the card, and the year (and sometimes specific date) in which it happened on the other. Each player receives nine of these cards (or less, if you want the game to be shorter), and may only look at the descriptions. Players then put in turn a card on the table, *trying* to put theirs in chronological order. A player may, instead of adding a card, claim that the order in which the cards were put is incorrect. In this case all cards are turned over and the correct years revealed. If the order was correct then the doubting player receives two cards and skips a turn. If the order was incorrect then the previous player, who accepted the order as correct, receives three cards. The first player that gets rid of all the cards wins. Bluffing is as least as important as knowledge in this game. Most events are rather obscure or are hard to date exactly, so this ain’t no game for the nerds/geeks of this world, even they might think so, because it’s full of surprises and pure fun. Highly Recommended, because Anno Domini is a blast to play, is a very enjoyable social event and you even learn something from it. Unfortunately there is no English edition in existence, but this game could be a good way, to improve your already existing German skills or a very good reason, to learn the German language in the first place. The Set "Anno Domini - Natur" contains historical events related to nature, can be played as a stand alone or together with the other sets, which is the best way of playing it. Part of the Anno Domini series

Editions

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Credits

Designers

1
Urs Hostettler

Artists

1
Res Brandenberger

Publishers

2
ABACUSSPIELE Fata Morgana Spiele

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