Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
This game gained a quick following after one of the major gaming conventions of 1999. It features several characters, represented on actual stickpin buttons, that each have a unique allowance of polyhedral dice.
Core mechanisms
Key systems that shape the decisions players make.
Read the full game description
This game gained a quick following after one of the major gaming conventions of 1999. It features several characters, represented on actual stickpin buttons, that each have a unique allowance of polyhedral dice. These dice endow each character with fairly unique combat abilities. Players roll the dice against each other and take their opponents' dice as casualties. The object of the game is take out the most die 'sides' during the combat. It's quite simple, quite inventive, and deeper than it would seem at first.