Table feel
The game has a high level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to others' strategies and turns. However, there is less emphasis on cooperation in the game.
A World War 2 Tank Building Game! More than any other factor, World War II was decided by the decisive use of armor to outflank, outgun, and outrun the enemy. The innovations in design throughout the war were staggering. Guns grew larger; Armor became thicker; Engines and treads...
Players
1-4
Time
60-90
Age
14+
Weight
2.25
Rating
6.54
Should this hit the table?
The game has a high level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to others' strategies and turns. However, there is less emphasis on cooperation in the game.
Teaching signal
High replayability
Highly interactive
Scales well
Deep strategy
More strategic control
The game has a high level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to others' strategies and turns. However, there is less emphasis on cooperation in the game.
The game offers a high degree of variability with different experiences each time it is played. The presence of expansions adds new content and gameplay elements, enhancing replay value. There is ample room for players to improve their strategy over time, discovering new tactics and strategies. The game scales well with different numbers of players without compromising its appeal or balance. While it may not be the easiest game to learn, it offers enough depth to keep players engaged. Overall, the game has a strong replayability score of 7.95 out of 10.
The final luck score for Built for War: Design, Build, and Destroy World War II Tanks is 7.33, indicating a game that relies more on player decisions and strategy than random elements. While there is still some impact of randomness, players have substantial ability to mitigate it through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.
Overview
A World War 2 Tank Building Game! More than any other factor, World War II was decided by the decisive use of armor to outflank, outgun, and outrun the enemy. The innovations in design throughout the war were staggering. Guns grew larger; Armor became thicker; Engines and treads got bigger. Other additions changed the battlefield as well; radios, high explosives, machine guns, explosive armor, turret speeds, and even crew training all changed immensely during the war. What if YOU controlled your country’s tank design process? What if YOU could determine the outcome of the war? Built for War puts you in charge of designing the main battle tank for one of the 4 major combatants in the war. Will you design a behemoth to top the vaunted King Tiger at the expense of agility and speed? Or, will you pursue faster, more nimble tanks to take down your enemies’ support troops knowing they are vulnerable to the big guns your enemies may be developing in secret? These are the hard choices that you will have to make. You decide. You design. But, whatever you choose, do it well. Your country is counting on you! —description from the designer
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built for war: design, build, and destroy world war ii tanks
Retailer · Unknown · USD 40.00
built for war: design, build, and destroy world war ii tanks
Retailer · Unknown · USD 51.99
built for war: design, build, and destroy world war ii tanks
Retailer · Unknown · USD 49.99
built for war: design, build, and destroy world war ii tanks
Retailer · Unknown · USD 52.99
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