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Briscola box art
1800 Ranked #6,054

Briscola

A point-based trick-taking game where players capture valuable cards and use a revealed trump suit to win hands. You need not follow suit, so knowing when to spend a high card or preserve it reshapes every trick.

Family Games Card Game Trick-taking Hand Management

Players

2-6

Play time

Not listed

Age

8+

Complexity

1.51/5

Rating

6.38

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Briscola is a traditional Mediterranean points-based trick taking game for 2 to 6 players.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Briscola is a traditional Mediterranean points-based trick taking game for 2 to 6 players. It uses a 40-card deck Ace through 2 minus the 8,9 and 10 with the Ace being the high and worth the most (11 points), followed by the 3 (10 points), King (4 points), Knight/Queen (3 points) and Infantry/Jack (2 points). All other cards do not score any points. Each player is dealt 3 cards with one turned up as the trump suit. Play does not need to follow suit and the winner of each trick replenishes their hand first. The total points in each game are 120 and whoever has the higher scoring wins a manche of the game. Play with 3-6 players just takes a few minor adjustments to the rules or cards and the versions for 4-6 are played with partnerships. Usually this game allows speaking between teammates, but no gestures (or only over-table gestures). Two interesting variants are: - "Briscola scoperta" in which all the cards are face up and visible by all players. - "chiamata", played with 5 players (3 vs 2). It has an initial bet on the expected final scoring. Who bets the highest amount calls a card, whose owner becomes (secretly) his partner and play with the caller against the other 3 players. So the players (except the called one) do not know exactly who are the opponents and the partners.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2–6
Best with
2–4
Play time
30 min
Age
8+
Complexity
1.5/5
Credits and catalog connections

Credits

Designers

1
(Uncredited)

Publishers

1
(Public Domain)

Linked items

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