Table feel
Moderate level of interaction with a mix of direct and strategic confrontation, and moderate frequency of interaction. Limited emphasis on cooperation.
Players
3-5
Time
?-?
Age
8+
Weight
1
Rating
5.89
Teaching signal
High replayability
Low interaction
Scales well
Deep strategy
Luck-sensitive
Moderate level of interaction with a mix of direct and strategic confrontation, and moderate frequency of interaction. Limited emphasis on cooperation.
The Boy Who Cried Wolf has a high replayability score due to its high variability gameboard, impactful expansions, deep strategic possibilities, and adaptability to different player counts. It offers a fresh and engaging experience each time it is played.
The Boy Who Cried Wolf has a low influence of luck. Random elements like dice rolls or card draws have a minimal impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.
Stuck on boring sheep duty again. Everyone knows there haven't been any wolf attacks in months. Maybe it's time to make this job a little more exciting: I'll cry wolf and see who comes running! Can't wait to see the looks on their faces... hey, what was that noise? The Boy Who Cried Wolf is a bluffing game for 3-5 players. Each player takes a turn as the "boy" and will look at the top card of the deck and either cry wolf or pass. The deck is filled with lots of sheep and just a few scary wolves. If a boy cries wolf, each player decides whether he is telling the truth or lying. After they all give a thumbs up or thumbs down, the card is revealed. If it was a lie, the boy gets points for each player that fell for it. If it was the truth, players that thought it was a lie will lose points. Play until a player reaches 10 points, or 5 wolves attack.
No media imported yet.
| Edition | Year | Language | Publisher / Region |
|---|---|---|---|
| No editions imported yet. | |||
No files imported yet.
No commerce mappings imported yet.
No linked items imported yet.