Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Easier to teach
High replayability
Low interaction
Scales well
Light strategy
More strategic control
How it plays
How does it play?
Compete for action spaces, cultivate a layered botanical garden, move your gardener, and arrange the right plants to delight demanding visitors.
Core mechanisms
Key systems that shape the decisions players make.
Action Drafting
Choose actions from a shared supply before opponents can claim them.
Grid Movement
Move pieces between adjacent spaces on a regular grid.
Grid Coverage
Place pieces to cover required cells or patterns on a grid.
Modular Board
Build the play area from interchangeable sections that vary between games.
Resource to Move
Use Resource to Move as a recurring structure for player decisions and resolution.
Read the full game description
Botanicus casts each player as a late-nineteenth-century aristocrat shaping a new botanical garden. Its central action strip is both a menu and a contest: choosing a position determines what you can do now, how strongly you can do it, and which opportunities remain for everyone else. Plants must be acquired, watered, and raised through several growth levels, while a gardener moves through a personal grid to place them where visitor cards can be satisfied. Money and tactical bonuses keep the garden running, and the reverse side of the main board adds a more demanding expert game. The result is an approachable strategy game with visible interaction, satisfying spatial development, and enough timing pressure to make every flower bed feel earned.