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Booo! box art

Booo!

Players

2-6

Time

?-?

Age

7+

Weight

1.67

Rating

6.33

Fit

Teach 2.4

Teaching signal

Replay 3.9

High replayability

Interaction 3.7

Highly interactive

Scaling 4.4

Scales well

Strategy 4.5

Deep strategy

Control 2.2

Luck-sensitive

Table feel

booo! has a high level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to others' strategies and turns. However, there is less emphasis on cooperation in the game.

Replay value

booo! has a high replayability score due to its high variability gameboard, impactful expansions, deep strategic possibilities, good player interaction, excellent scalability, and moderate easiness to learn.

Luck profile

Booo! has a high influence of luck. The game outcome is predominantly determined by random elements like dice rolls or card draws. There is very little room for players to influence or mitigate the effects of randomness. The game is heavily dependent on luck, with little influence from player strategy.

Overview

You are attending the great ghost apprentice competition in "Blackrock Castle" in northern Scotland. In this tournament, you have to scare as many visitors as possible in order to win the disputed "Ghost Master" title. Who is going to be the fastest ghost? In Booo!, you want to take the corridors and the secret passages, pass through the walls, and change colors to find the right path and scare Blackrock Castle's visitors before anyone else.

Editions

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Credits

Designers

1
Christophe Gonthier

Artists

1
Tony Rochon

Publishers

4
Blackrock Games FoxGames GaGa Games Korea Boardgames

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